In this post I want to demonstrate the power of recursive programming by programming a sudoku solver in Python. The complete sourcecode can also be downloaded here. Although I like solving Sudokus by hand, I’m far away from being a professional Sudoku solver. Usually I get the medium-ones solved, however, since I always want to… Read more A Sudoku Solver in a few Lines of Code – Or the Power of Recursive Programming
Category: fun
Fun with Mandelbrot
I’ve always been intrigued by the Mandelbrot set and the nice images one can render with just that simple recursive formula z=z2 + c. Back in the eighties I rendered images in 320×200 pixels on my Commodore 64, then on my Amiga 500, later on a Macintosh and finally on my subsequent PCs. Where I… Read more Fun with Mandelbrot
Font Design for Raspberry Marquee Project
Since the 8×8 LED Matrix Display I used in my marquee project is able to display 8×8 pixel sized letters and I am a great fan of the old Commodore 64 I designed the the font according to the C64 charset visible here: Based on the hardware reference provided here you can get the information… Read more Font Design for Raspberry Marquee Project
Solving the Rubik’s Cube using corners first method
Some time ago I organized a cubing-event in the quarter and presented the ‘algorithms’ – how move-sequences are called in the cuber-scene – to solve the rubik’s cube using the corners first method based on information provided by Victor Ortega. Here I present the material I developed in order to teach the people this method.… Read more Solving the Rubik’s Cube using corners first method
Der Drache Ungestalt
von Josef Guggenmoos Tief tief im tiefsten TannenwaldDa wohnt der Drache UngestaltEr ist fünftausend Jahre altUnd hat ein feines Ohr Ob einer auf den Zehen gehtEr hört es doch und kommt hervorBricht wild aus seinem FelsentorUnd frisst ihn ganz und gar Doch wer ein solches Lied verstehtDass es ihm recht zum Herzen gehtDem krümmt er… Read more Der Drache Ungestalt